; In order to support chinese chrater
; set encode to GBK?
; set encode to UCS-2 LE BOM

[Rainmeter]
Update=1000
Background=#@#Background.png
BackgroundMode=3
BackgroundMargins=0,34,0,14

; colorBar need mannual to def
[Variables]
fontName=Trebuchet MS
titleSize=12
textSize=10

Width=266
HightTitle=30
HightText=23

WidthBar=245


Label_XL=14
Label_XR=260

; For 1080p resolution 
; text 20
; bar  20+20
; text 20+20+5
BarShift_Y=20
LabelShift_Y=5
LabelNBShift_Y=25
Start_Y=40

colorText=FFFFFFCD



[Cal_test100]
Measure=Calc
Formula=1



; related W&H set in style
[styleTitle]
StringAlign=CENTER
StringCase=NONE
StringStyle=BOLD
StringEffect=SHADOW
FontEffectColor=0,0,0,50
FontColor=#colorText#
FontFace=#fontName#
FontSize=#titleSize#
AntiAlias=1
ClipString=1

X=130
Y=12
W=#Width#
H=#HightTitle#


[styleLeftText]
StringAlign=LEFT
StringCase=NONE
StringStyle=BOLD
StringEffect=SHADOW
FontEffectColor=0,0,0,20
FontColor=#colorText#
FontFace=#fontName#
FontSize=#textSize#
AntiAlias=1
ClipString=1
W=#Width#
H=#HightText#
X=#Label_XL#


[styleLeftTextOther]
StringAlign=LEFT
StringCase=NONE
StringStyle=BOLD
StringEffect=SHADOW
FontEffectColor=0,0,0,20
FontColor=#colorText#
FontFace=#fontName#
FontSize=#textSize#
AntiAlias=1
ClipString=1



[styleRightText]
StringAlign=RIGHT
StringCase=NONE
StringStyle=BOLD
StringEffect=SHADOW
FontEffectColor=0,0,0,20
FontColor=#colorText#
FontFace=#fontName#
FontSize=#textSize#
AntiAlias=1
ClipString=1
W=#Width#
H=#HightText#
X=#Label_XR#


;#colorBar#
[styleBar]
BarColor=#colorBar#
BarOrientation=HORIZONTAL
SolidColor=255,255,255,0
X=#Label_XL#
W=#WidthBar#
H=2





